At the same time they're much more squirmy and more difficult to slow down. The EOAA cars cut through the air like a knife, they can get to 300kph easily given enough of a straight (340kph absolute top speed or thereabouts). Simbin's downforce changes hardly at all with ride height changes too, not nearly as much as it ought to which means the car is always boggy and bouncy. Added 10% to those values because carFactory gives absolute maximum downforce but it's rarely achieved. I used the txt files in the team folders which give reasonable downforce values in N at 150mph. Looking at the 2001 Bentley, it has 5500lbs at 200mph, Simbin's S7R has 5104lbs at 200mph, compared to the Panoz and Mclaren Simbin's S7R has almost twice as much downforce.
Compare that to the 1997 Panoz GTR which has 1654lbs at 150mph or the 1997 McLaren GTR Long-Tail which has 1234lbs at 150mph. The GTR2 S7R has a maximum potential downforce of 12719N at 150mph, that's 2859lbs at 150mph. It also explains why the tyres have too much grip, if they didn't the car would slide about too much. This causes a lot of confusion and is probably why the cars have more power than the real cars because they couldn't get real life top speeds due to excessive drag. Which means twice as much drag (if correct lift/drag ratio is maintained). This is why all GTR2 cars have sometimes more than twice as much downforce as they ought to have. Simbin made the mistake of using the clicks, 1 to 12 in their maths. Simbin's settings start at 11°, go up in clicks of 1° and there are 12 available settings, so maximum is 22° and minimum is 11°. RWRange=(11.0, 1.0, 12) // rear wing rangeĪll wing settings or click settings in the garage start from 1 no matter what. CarFactory and also some excel work by RMT team proves this. Simbin made the mistake of "probably guessing" that the aero is calculated using the wing clicks and the guide at RSC actually says "setting" but really it ought to say degrees because that's what the maths uses.
So as long as you install the current main installer and the latest patch you'll be fully up to date. you have V1.01 patch installed but now V1.04 patch is available, well don't worry the latest patch always contains all files from all previous patches. Patches will no doubt be added to this mod. Please note that all EOAA installed folders are completely removed during the uninstall process regardless of their being new or edited files/folders present.
To uninstall the mod please use Uninstall EOAA GT.exe located in your rFactor root folder. No start menu entries or Add or Remove entries are installed. All of which are removed post uninstalling the mod. If you want to contact me regarding this mod, send an email to installer for this mod installs only files and folders and creates one registry entry inside one registry folder. I give my permission for use of sounds from this mod but I'd (Rich_A) like credit in the read me, a mention of and please mention which sounds you have used exactly. There are Dunlop, Michelin and Pirelli tyres for each car and also three compounds soft, medium and hard for each brand of tyre.
The regular version has an orange cover with an MC12 leading at the crest of Eau Rougue and the North American version has a white cover with pictures of varying cars in several small boxes. The 3 CD version of GTR2 works with the North American installer if CD2 is in your CDROM drive. Please buy a copy! There is a regular installer and a North American installer. McLaren F1 GTR Longtail - by ArnoldWong, v0.The installer for this mod will abort if the the original GTR2 DVD or CD is not in your CDROM drive. Lotus Elise GT1 - total rework convertion of the FIAGT 1997 Team, permission granted Lamborghini Murcielago R-GT - orinigal in-game Koegnegsigg CC-R (Converted into GT1 race car) - by James, WIP We still need four more modelers and a lot of people for skinning and helmets, also driver's rcds and sounds and car physics.Īston Martin DBR9 (waiting for the permission from EdOg to use his model)Īudi LeMans (Converted into GT1 race car)Ĭhevrolet Corvette C6-R - by ArnoldWong, WIPįerrari FXX (Converted into GT1 race car) LittleZippyUK - Only Driving!(Beta Testing) Hoskins - painting, templates, convert meshes to x for skinning
If anybody interested to help us, or be the driver of the car, just let me know. This will be a big project! Here are the cars we have planned.
Now, guys from and I will make a complete new mod for the full release GTR2.